![]() ![]() Marine Flares may be selected from from the Radial Menu (Radial>Light Sources>Flare), the Light Sources hotkey ("1"), or from the inventory. ![]() Once a lit marine flare has consumed all of its fuel it, the flare will become "Ruined" and will be of no further use, but will continue to weigh 0.25kg/0.55lbs. Throwing a lit flare at timberwolves will reduce the pack's morale once depleted of morale, a pack will flee. Marine Flares are effective at deterring wolves, timberwolves, deer and rabbits wolves and timberwolves will not approach within 15M of a lit Marine Flare (held, or on the ground), and may be frightened by lit flares when thrown. Marine Flares can be lit in strong winds and blizzards, and will not be extinguished by them. Once lit, marine flares burn for 15 in-game minutes (75 real-time seconds), which is shorter than a normal flare, which burns for 1 in-game hour (5 real-time minutes.) like their red counterparts, they cannot be manually extinguished or relit once ignited (unlike the Storm Lantern or Torch).
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